Greenskin Studios is a small independent game studio in Austin, Texas, making playful, punchy games you can sink your teeth into. We make original games with personality: worlds worth poking around in, systems worth mastering, and the occasional bad idea that turns out to be the best one.
The grinning orc on our door means the same thing everywhere it shows up: games with teeth. Small team, big bite. Our debut title, Midnight Heat, is in development now.
Daniel Bernal
Co-Founder
Founder and developer. Builds the worlds, the tech, and the studio itself. Currently all-in on Midnight Heat.
Oliver Bernal
Co-Founder · Project Lead, Midnight Heat
Leads production on Midnight Heat: scope, schedule, and keeping the heat turned up in the right places.
NOW IN DEVELOPMENT
MIDNIGHT HEAT
Neon streets, fast money, and every bad decision in between. Our debut title turns up the heat one job at a time.
The Steam page, trailer, screenshots, and full game press kit arrive at announce. Want them early? Email us and we'll put you on the short list.
Primary lockupPNG · 2048 px · dark grounds
Stacked lockupPNG · 2048 px · dark grounds
The markPNG · 2048 px
Square mark tilePNG · 2048 px
Mono blackPNG · 1024 px · light grounds
Mono creamPNG · 1024 px · dark grounds
Mono greenPNG · 1024 px · cream grounds
Brand kit sheetPNG · 1240 px · the full system
- Use the files as provided. Please don't recolor, restyle, stretch, or add effects. The palette above is measured from the artwork and it's the only one.
- Don't redraw the orc (yes, even a little). If you need a size or format we haven't provided, email us and we'll cut it.
- Clear space: keep at least a quarter of the mark's height clear on every side.
- Mono set: black on light grounds, cream on dark, green on cream. One color per placement.